集成成像中光线串扰与近眼显示的优化方法

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中图分类号:TP391.4 文献标志码:A 文章编号:2095-2945(2025)26-0040-04

Abstract:Withthecontinuousadvancementof VRdisplaytechnology,near-eyedisplaytechnologyhasalwaysattracted publicatention.Mosttraditionaldisplaysbasedonintegratedimagingarelarge-screen,whichiscausedbytheparameter limitationsofmicro-imagearrysandlensarrays.Atthesametime,duetothecrossalkcausedbylightpassngthrough adjacentlenselements,inteferencewillbeseenduringnear-eyeobservation.Image,lowresolutionofreconstructed3Dimages, andotherproblems.Weproposeamethodofimageelementexpansion,whichexpandstheimageelementsaroundthecentral imagebyacertaindistancetofinalyreconstructahigh-qualitynear-eyestereoscopicvisualfieldview.Wealsoprovethatthis methodcangreatlyshortenthedistanceobservedbythehumaneyewithoutchanging theparametersofthelensorthedisplay sereen.Thegenerated3Dimagehastheadvantagesoflowcrostalkandhighspatialresolution.Themethodofexpandingmicroimagearrayscanbeusedtoshortentheviewing distanceofthehumaneyeinnear-eyedisplaydevicesandachieve miniaturized,high-definition 3D displays.

Keywords: 3Ddisplay; integrated imaging system; head-mounted display;virtual reality; near-eye display technology

虚拟现实(VR)是下一代新型显示技术,是元宇宙的重要基础。(剩余3876字)

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