从泛戏剧视角看沉浸式剧本杀游戏的模仿与跨界

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中图分类号:G127文献标识码:A
文章编号:2096-4110(2025)04(a)-0076-05
Abstract: Immersive murder mystery gamehas developed from desktop games to experiential behavioral games.As aform of entertainmentgatheringsocialgame,ithasrisenamongyounggroupsandisavoredbythemarketWiththedevelopmentofxperience consciousnessanddigitaltechnology,itsinteractiveforandaestheticstandardsareconstantlyimprovingandthereationandinvestmentcostsofmanylargeimmersivemurder mysterygamesandimmersivetheaterarecomparable.Becauseithasmanysimilaritieswithtraditionaltheaterinformandoverlapswithpostdramatischestheaterinconcept,manyarguments inrecentyearsbelieve thatitisakindofimmersivetheater.Tispaperfocusesontheoriginofdramaandgameitself,triestoanalyzethedamaticcharacteristicsofimmersivemurdermysterygamefromtheperspectiveofdrama,anddisussesitssimilariesanddiferences wihdrama. Throughthecomparisonofimmersivemurdermysterygameandimmersivetheater,thispaperconsiders theprospectanddevelopment possibility of the integration of theatre and immersive entertainment industry in the digital media environment.
Key Words: Immersive murder mystery game; Game; Immersive theater; Imitation; Crossover; Postdramatisches theater
2016年,随着芒果TV综艺节目《明星大侦探》的热播和国内沉浸式产业兴起,“剧本杀”从围桌而谈的桌面游戏发展为体验式沉浸游戏,在国内年轻群体中大火。(剩余7658字)