第九艺术的多拟态叙事革新

——以《荒野大镖客:救赎2》为例

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中图分类号:J50;G899 文献标识码:A 文章编号:2095-6916(2025)14-0151-04

Abstract:Asamode,multifacetedartfor,videogameshavegareredextensieatentionincademicandtisticcilesfortheir immersiveinteracivityndultimensioalatiesuctueMultimecnaativeisaniovatidethatbendsol dynamicelements.Itemphasizesplayerinteractionandplotvariabilityenablingthegame’sstorlnetoevolveinreal-timebasedon players'choicesandactions.TisstudyusestherepresentativevideogameRedDeadRedemption2toxploreitsexcelentaplicationn multi-mimeticratie.Byalyigishighliteractivedesigntesudystovealowuliimeticnaaieeansplaer immersion and the artistic expression of games.

Keywords:video game;multi-mimetic narrative;Red Dead Redemption 2

在数字艺术蓬勃发展的当下,电子游戏已经不再局限于简单的互动娱乐,而是逐渐整合视觉、音乐、叙事等多种艺术手段,成为一种极具魅力的艺术表现形式。(剩余5345字)

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